Blog Archive

Showing posts with label writing scene. Show all posts
Showing posts with label writing scene. Show all posts

Wednesday, February 5, 2014

Writing Modes: the Story-Teller and the Writer

There are two main modes of story-telling: the story-teller and the writer. The story-teller mode mimics oral tradition and predates the writer mode. There is much to be learned from each of these writing modes regardless of the type of writing you do.
There are several story-teller modes (Navajo oral tradition is quite different from, say, the Iliad). Modern story-teller writers include recorders of folk lore and comedic writers. Modern story-tellers have several traits in common. Modern story-telling writings are great resources for people who want to study flash fiction, short story, or longer narrative forms. This is partly because the story-teller writing style tends to be conversational, more concise, and have little description. Story-teller writing also tends to be very brief and yet holds true to story structure.
The writer mode also comes in many flavors. What I mean here is a writer who is trying to be “writerly”. For instance, lots of description, bigger words, and formal or artificial language. I tend to be write formally because that is my natural voice. This is fine for blogs but I work to tone it down for my books.
As a rule of thumb, short works (such as flash fiction and short stories) are typically done in the story-teller mode. This is because there is no room for the descriptions that are expected in longer works. (There are exceptions and I'd love to hear some of yours.)
In novels, there is more room for the writer mode. There, narrative voice runs the gauntlet from story-teller (like Terry Pratchett) with a very informal style to writer (like Terry Goodkind) with a richly descriptive and philosophical style.
I wouldn't say that one length of story is superior to the other, just that different traditions and conventions are in place. And isn't it fun to break those in works of any length?

Wednesday, January 22, 2014

Flash Fiction: Ending

My dad's old camera. He never found its Flash ...
(Photo credit: Wikipedia)
Writing flash fiction can help you identify your audience. Because they are quick to write, you can easily test different types of endings and see which type of endings your target audience best responds to. Or work in reverse and write the endings you like in order to narrow down the identity of your target audience. Remember that the better you know your audience, the better you can satisfy their readerly cravings.
  • Surprise: With such a short length, there is very little room for anything but surprises. A useful – if sometimes uncomfortable – skill for writers to develop. But the best surprise, the unforeseen logical outcome of all that came before, is in the end.
  • Uncertainty: Some questions may never be answered, but enough information should be provided that the reader can create the answer alone. This approach has the added benefit of allowing different readers to come away with different impressions.
  • Climax: Flash fiction is unusual in that there is not much room to build up to the climax. There are fewer obstacles and fewer characters. Typically, in flash fiction, only two characters (a group can be depicted as a character, remember) are involved. Sometimes the antagonist is absent or only implied, and is never fully characterized. I doubt a writer could get away with this for the climax of a full-fledged novel but it is one way to save space in flash fiction.
  • Loose ends: Because there are fewer characters, points of view, and events in flash fiction there are fewer loose ends to resolve. Also, it is more common to leave the problems of other characters unresolved. I think this practice is more accepted in flash fiction because of the space constraints.

Monday, January 20, 2014

Flash Fiction: Middle

Off Camera FlashA possible benefit of flash fiction is that the middle is so short. Many people struggle with middles although for me the most difficult part is cutting my middles down to size. Flash fiction emphasizes techniques that can help me do this. But if you are the type who writes your middles too short, then flash fiction middles may be easy for you.
Off Camera Flash (Photo credit: nickwheeleroz)
  • Inference: One way to cut down on words is to refer to well known events, people, or legends. Saying that a character is shaped like Marilyn Monroe saves a lot of words, as does simply saying “we were under old maritime law”, or “his life suddenly seemed a modern-day Hamlet”.
  • Telling: A key phrase in the last point was “simply saying”. The flash fiction I have looked at so contains more “tellling” than I expected. This might be because “showing” takes more words. This is one technique that is frowned on in longer fiction but the conventions seem different in this medium.
  • Obstacle: Most flash fiction I read only had one major obstacle. In long fiction, I can usually find three major complications or obstacles. Since there is only one obstacle, it is – of course – the major obstacle and needs to really count.
  • Uncertainty: One way to save words is to not resolve or explain everything. This has the added benefit of keeping the reader reading to find the answers to the unanswered questions.

Saturday, January 18, 2014

Flash Fiction: Opening

This image shows a Nikon D200 camera with a Ni...
Okay. As part of my learning about flash fiction, I've decided to break down the short structure into its opening, middle, and end. While some of the advice will be true for any story, some is especially important for word-limited format.
  • Character: Set up in two sentences. At least one of these sentences should be an active description. What is an “active” description? Other than it not being passive or static, the description should achieve more than one task at a time – which tasks are up to you.
  • Setting: Start with a powerful, evocative image. For instance: a sunset can mean an ending, the coming of darkness, give unusual color to the story, is easily visualized, sets a time limit.
  • Back-story: If you need a preamble, set it down in the first paragraph (not paragraphs). Become a master of the implication and unsaid. This will let you fit in more world building, back-story, and description.
  • Story: If you have a large issue, break it down. Take small pieces of it. Start in the middle of things. This is true of all books and poems but flash fiction takes the process of breaking down almost to its most basic level. One conflict is probably all the room you will find.

Friday, July 5, 2013

Braiding a Dialogue Scene

My method to build knots in the Celtic or Arab...
There is more to dialogue than talking heads. Dialogue scenes have four threads that may or may not be enclosed in quotation marks. Talk is what makes a dialogue scene, of course. Characters communicating and clashing through words. That is the first thread. The second thread is description. Description is difficult to handle through talking but grounds the reader and helps with mood. A limitation of talk is that it can only touch the surface. While this is what we must settle for in real life, the written word is a different medium. The third thread is character thoughts. The fourth thread is action. Every scene moves the plot forward and while talking allows decisions to be made, a conversation is not a concrete action. Action is usually needed to proved a sense of forward story movement. These threads braid together to create a complete scene.
  • Talk: Talk is what the characters actually say. Talk is usually short and fast – rarely more than three sentences at a time. This usually speeds up the pace. When the pace begins to drag, consider using more talk (but only talk with purpose).
  • Description: To avoid “talking heads”, the reader needs to know the setting. This can be partially conveyed in dialogue but some will simply need to be written. Description usually slows the scene down so look for places that the pace is too fast or a description of setting is necessary. A quick reminder: description does not need to be static. Active description will slow the pace less than passive descriptions.
  • Thought: Thought adds depth and logic by telling (not showing) the view-point character's unspoken reactions. After all, the logical flow of a scene is stimulus-reaction-action. Thought is a way to show reaction. Talking is always an action. It may express a reaction, but it is exactly that – an expression. Thought can also add depth to the conversation by sharing with the reader what the character cannot – or will not – say aloud. Thought can emphasize emotion and reveal motives, lies, rationalizations, or inner conflict.
  • Action: Decisions can be made through talking but talking alone does not change the world. Physical action is needed to carry out any resolution or impulse. Physical motion gives readers a feeling of forward motion in the story. Even small actions during dialogue can accelerate the pace of the scene. And action makes dialogue more realistic since conversations seldom last long without some kind of physical movment.

Tuesday, July 2, 2013

Flash Fiction: Ends

My dad's old camera. He never found its Flash ...
 (Photo credit: Wikipedia)
Writing flash fiction can help you identify your audience. Because they are quick to write, you can easily test different types of endings and see which type of endings your target audience best responds to. Or work in reverse and write the endings you like in order to narrow down the identity of your target audience. Remember that the better you know your audience, the better you can satisfy their readerly cravings.
  • Surprise: With such a short length, there is very little room for anything but surprises. A useful – if sometimes uncomfortable – skill for writers to develop. But the best surprise, the unforeseen logical outcome of all that came before, is in the end.
  • Uncertainty: Some questions may never be answered, but enough information should be provided that the reader can create the answer alone. This approach has the added benefit of allowing different readers to come away with different impressions.
  • Climax: Flash fiction is unusual in that there is not much room to build up to the climax. There are fewer obstacles and fewer characters. Typically, in flash fiction, only two characters (a group can be depicted as a character, remember) are involved. Sometimes the antagonist is absent or only implied, and is never fully characterized. I doubt a writer could get away with this for the climax of a full-fledged novel but it is one way to save space in flash fiction.
  • Loose ends: Because there are fewer characters, points of view, and events in flash fiction there are fewer loose ends to resolve. Also, it is more common to leave the problems of other characters unresolved. I think this practice is more accepted in flash fiction because of the space constraints.

Monday, July 1, 2013

Flash Fiction: Middles

Off Camera Flash
Off Camera Flash (Photo credit: nickwheeleroz)
A possible benefit of flash fiction is that the middle is so short. Many people struggle with middles although for me the most difficult part is cutting my middles down to size. Flash fiction emphasizes techniques that can help me do this. But if you are the type who writes your middles too short, then flash fiction middles may be easy for you.
  • Inference: One way to cut down on words is to refer to well known events, people, or legends. Saying that a character is shaped like Marilyn Monroe saves a lot of words, as does simply saying “we were under old maritime law”, or “his life suddenly seemed a modern-day Hamlet”.
  • Telling: A key phrase in the last point was “simply saying”. The flash fiction I have looked at so contains more “tellling” than I expected. This might be because “showing” takes more words. This is one technique that is frowned on in longer fiction but the conventions seem different in this medium.
  • Obstacle: Most flash fiction I read only had one major obstacle. In long fiction, I can usually find three major complications or obstacles. Since there is only one obstacle, it is – of course – the major obstacle and needs to really count.
  • Uncertainty: One way to save words is to not resolve or explain everything. This has the added benefit of keeping the reader reading to find the answers to the unanswered questions.

Sunday, June 30, 2013

Flash Fiction: Opening

English: A photo of a Voigtlander Vito II came...
(Photo credit: Wikipedia)
Okay. As part of my learning about flash fiction, I've decided to break down the short structure into its opening, middle, and end. While some of the advice will be true for any story, some is especially important for word-limited format.
  • Character: Set up in two sentences. At least one of these sentences should be an active description. What is an “active” description? Other than it not being passive or static, the description should achieve more than one task at a time – which tasks are up to you.
  • Setting: Start with a powerful, evocative image. For instance: a sunset can mean an ending, the coming of darkness, give unusual color to the story, is easily visualized, sets a time limit.
  • Back-story: If you need a preamble, set it down in the first paragraph (not paragraphs). Become a master of the implication and unsaid. This will let you fit in more world building, back-story, and description.
  • Story: If you have a large issue, break it down. Take small pieces of it. Start in the middle of things. This is true of all books and poems but flash fiction takes the process of breaking down almost to its most basic level. One conflict is probably all the room you will find.

Saturday, June 29, 2013

Flash Fiction: Why Try It

Minolta Dimage 7Hi, digital camera, front left...
Minolta Dimage 7Hi, digital camera, front left with flash (Photo credit: Wikipedia)
Maybe it is because my WIP is so long but I've recently become interested in flash fiction. Depending on who you ask, flash fiction usually runs between 300 and 1000 words. Micro fiction is even shorter! I am no good at short stories but maybe I will give flash fiction a try.
  • Plot: One benefit to flash fiction is a quick way to test or encapsulate a story idea. If you can't think of enough to fill this many words, it probably does not need to be told in 80 to 120 thousand words. On the other hand, if you have3 an idea you can't use now, a flash fiction piece or three might provide the prompt that you need later when you come back to the idea.
  • Characters: You can test characters you want to use in your WIP by cresting one or more flash fiction stories about them. Use the format to showcase different relationships, roles, flaws, and strengths. Experiment with dialogue and mannerisms, then give test readers finished products to compare.
  • Scenes: Can't bear to let the material go to waste? Write and polish a flash fiction story! The piece can be offered as supplementary material later on your site.
  • Practice: Dialogue is not the only skill that can be practiced. Setting, mood, voice, fight scenes, suspense, and more can all be practiced. And you can practice the skill of revision – something that people with long first drafts can have trouble with. The small word counts alone almost guarantees that words will need to be cut.
  • Pitch: This might or might not work – I haven't asked any writer friends yet – but wouldn't the skills acquired and polished through writing flash fiction help during the submission process? A proposal and pitch should be engaging, touch on the crucial points of the story, and all in as few words as possible.
  • Self-improvement: Why can't I write short stories? Because I think I can't – even though I can write poems and long fiction. I have no such barrier erected against flash fiction. By learning to write flash fiction, I can expand my writing horizons and maybe work my way around to the frustrating short story.

Friday, April 19, 2013

Revision Step 1: Delete! (crossword puzzle)

English: A crossword puzzle created for the le...
English: A crossword puzzle created for the learning exercise component of the chapter on Reading in the Psycholinguistics textbook project. Made with the free crossword puzzle generator at http://www.armoredpenguin.com/crossword/. (Photo credit: Wikipedia)

Here’s a crossword puzzle for the material covered in the blog series, “Revision Step 1: Delete!” I’ll post the answers this evening. Hope you like it!

http://www.armoredpenguin.com/crossword/Data/2013.04/1909/19092529.785.html


How to Write Dialogue (video)


A video about writing good dialogue, especially for introducing and maintaining conflict.

Revision Step 1: Delete for Dialogue!

This blog post looks at what to delete from dialogue in order to improve clarity, voice, logic, and flow. Dialogue is an area I struggle with but many other people love. By deleting content in your first step of revision, you won’t waste time polishing material you will only remove later on. And if deleting content leaves holes, you can brainstorm and fill the gaps with something even better.
  • Doesn't advance story. Story is not just plot. It is also the characters, the world, the mood, and the milieu. If a piece of dialogue doesn't do one – or preferably more – of these things, it needs to go!
  • Pace. Fragmenting dialogue and thoughts will speed up the pace. Remove some tags and nonconverstional prose.
  • Out of character. It is easy for many writers to write the way they talk. It is harder to write the way the character talks. Make sure to remove your slips of tongue. Keep in mind not only the characters' education, social class, and time period, but also their moods, who they are talking to, and where they are when they are talking (setting).
  • Poor logic. There are three pieces to any event: stimulus/cause, internalization/reaction, response/action. In that order, please!
This is Part 5 of a series of five blog entries that look at deleting to improve Style, Events, Summary and Description, Characters, and Dialogue.
Three very different book on improving dialogue…
Cheney, Theodore. Getting the Words Right. Cincinnati: Ohio, Writer's Digest Books, 2005. 2nd edition.
Kempton, Gloria. Dialogue. Cincinnati: Ohio, Writer's Digest Books, 2004.
Spencer, Brent. Dialogue Tips & Traps: A Guide for Fiction Writers. Writers Workshop Press, 2012. 1st edition. Ebook.

Thursday, April 18, 2013

Dramatic Dialogue: Steps to Great Conversation Dialogue

http://www.creativejuicesbooks.com/dramatic-dialogue.html

found by shutethesquare on Tumblr

She says about the link...


Dialogue in a story is different from real-life talk. If we were to record a normal conversation we’d find it filled with idle chatter, incomplete thoughts and broken sentences. Most real-life conversations would be too tedious to read.
Written dialogue has to capture and hold the attention of readers. If your characters ramble on, the way people do in real life, you’ll lose your audience. So cut out the flab: words that don’t serve any useful purpose, sentences and paragraphs that cause the story to drag.

Revision Step 1: Delete for Character!

delete,user,del,remove,account,profile,people,humanThis blog post looks at what to delete from your manuscript in order to improve clarity, voice, logic, and flow. By deleting content in your first step of revision, you won’t waste time polishing material you will only remove later on. And if deleting content leaves holes, you can brainstorm and fill the gaps with something even better.
Characters assumes that you have developed the people in your story or have plans to do so. The blog looks at staying true to your characters and your reader. Always, in my book, the reader comes first, the main character(s) comes second, and so on. The blog does NOT deal directly with character development but the tips and strategies will probably help you in this area, too.
  • Flimsy reactions. A flimsy reaction is a label like “sad” or “startled”. These reactions are flimsy because they are insubstantial. They don't show anything about your character except at the most superficial level. Delete (or replace) reactions that are not concrete, don't give insight to your character, or don't convey movement.
  • Out of character. Each character is an individual with quirks. When a character starts behaving like a stereotype, delete that action. Also delete moments when your character actively runs counter to his/her own nature IF you are not showing the character's anxiety and/or reasons.
  • Overlapping characters. There are good reasons for overlapping qualities – especially in the protagonist and antagonist – but multiple characters who fill the same role, have the same personality, or share similar names, can be confusing to the reader. While an excellent effect when done deliberately for group characters, when you find overlapping characters you probably should consider merging or deleting a few.
  • Too many characters. This can be confusing for the reader, especially early on, because the reader likes to focus on one (or a very few) characters at a time. When many characters are competing at the same level of importance – especially in the opening sections of a book – someone needs to go.

This is Part 4 of a series of five blog entries that look at deleting to improve Style, Events, Summary and Description, Characters, and Dialogue.

Three very different book on character development…
Edelstein, Linda. Writer's Guide to Character Traits: Includes Profiles of Human Behaviors and Personality Traits. Cincinnati: Ohio, Writer's Digest Books, 2006. 2nd edition.
Hood, Ann. Creating Character Emotions. Cincinnati: Ohio, Story Press, 1998.
Swain, Dwight V. Creating Characters: How to Build Story People. Norman: Oklahoma, University of Oklahoma Press, 2008.

Wednesday, April 17, 2013

Immerse Your Readers in Your Setting

Immerse Your Readers in Your Setting.

Revision Step 1: Delete for Summaries and Description!

Delete key on PC keyboard
Delete key on PC keyboard (Photo credit: Wikipedia)
This blog post looks at what to delete from events in order to improve clarity, voice, logic, and flow. By deleting content in your first step of revision, you won’t waste time polishing material you will only remove later on. And if deleting content leaves holes, you can brainstorm and fill the gaps with something even better.
Summaries and Descriptions may be where your voice shines through most clearly. If you aren't sure what your voice is, here is a great place to look. This area is one that can help define the genre you are writing and every genre comes with its own expectations. Regardless of genre, there are guidelines for good summary and description. I attempt to touch on these.
  • Serves one purpose. Good summary and description should do as many as possible of the following: unify the story, ground the reader, establish or intensify mood, develop character and world, show physical and emotional reaction, introduce or develop background, set up or fulfill reader expectations, foreshadow, increase suspense, raise tension, trigger an event (or mini-event), compress time, influence characters.
  • Poor placement. Large chunks of summary and description just don't work in the middle of intense action because it slows the pace. One of the exceptions is when you want to stop all forward action – maybe create the impression of a frozen moment of time or a slow motion sequence.
  • Dragging pace. Delete any summary and description that is not essential to the story at that moment. If it is important later, put it later (unless you are deliberately foreshadowing or using similar techniques). This strategy of spreading out crucial information (and if it isn't crucial it shouldn't be there at all) can increase reader curiosity and engagement. The largest amounts of summary often happen during transitions and transitions are particularly vulnerable to mistakes that slow the pace of the story.
  • Out of character. No matter what POV you are using, you are still using a point of view. Point of view influences what you can mention. Delete anything the character would not notice. Each of your characters will notice some things but dismiss others, be repulsed by this and obsess over that. POV is affected not only by attitudes and preferences but the current state of mind. A person who just visited a dying friend probably won't revel in the glorious sunshine but notice the flies on the trash heaps instead. Or maybe that person (being an individual) would do the reverse. When you use multiple points of view, you may want to show the reader the same setting with this in mind. Delete summary and description that is out of character at that moment.

This is Part 3 of a series of five blog entries that look at deleting to improve Style, Events, Summary and Description, Characters, and Dialogue.

Three very different book on summary and descriptions…
Alberts, Laurie. Showing & Telling. Cincinnati: Ohio, Writer's Digest Books, 2010.
Bickham, Jack. Setting. Cincinnati: Ohio, Writer's Digest Books, 1994.
Rozelle, Ron. Description & Setting: Techniques and Exercises for Crafting a Believable World of People, Places, and Events. Cincinnati: Ohio, Writer's Digest Books, 2005.