Description is a double-edged sword. You can slay your reader or liberate him. It all depends on how you wield your sword.
Too
much description can kill reader imagination. Good books capture the
readers imagination. Too much description, and you chain the reader to
your vision. Yes, description grounds the reader. Yes, description sets
mood. But to free reader imagination, you may need to cut some
description. Leave them some room to be creatively engaged. Every reader
is going to imagine characters and settings just a bit differently
anyway.
Too
much description can kill reader interest. Description often slows a
story. Slow the pace of a story for too long and you risk boring the
reader. Too little description can sever your reader's connection to the
story. One way to fix this is to cut up long passages of description
and scatter them through the body of your story. You can also make your
descriptions active, tie them to fast-paced scenes, and mood.
The
right description will pierce your reader. Good description is to the
point. There's so much you can do with metaphors, subtext, and symbols
(just to name a few). Make your descriptions do double – or triple –
duty. Design description to have an effect on the reader. This can be
through the effect on the character, setting, or mood. If your
description affects the reader, he won't mind taking the time to read
it.
Description
is also a way to cut up long passages of dialogue or action. Too much
of anything is “too much”. More description can remind your reader of
where they are, introduce new information, even alter the course of the
scene.
So
wield dialogue like a sword. Turn it against your reader and your
writing. Kill, and pierce and cut. Be brutal with your writing and carve
something great.
No comments:
Post a Comment